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    Iron Fist Your Bum
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    Quote Originally Posted by Amorphis View Post
    For the bonds. Pretty sure it would super hard to make/implement, but a monthly transfer/trade limit on bonds would work just fine. Let's say you're able to receive 3(?) bonds per month from a main/normal mode account.
    Bonds have restrictions for what they can actually be used for. Gold Membership, XP outfits, and RoW. Those aren't really things that need a restriction I don't think. No BM or XP lamps.

    Have you considered the value of bonds on the hard mode? Unless you bought them with actual cash (in which case what does it matter, you can do that on hard mode), bonds aren't going to sell for what they sell on normal mode.


    What are the bosses/monsters in OSRS that specifically can't be killed without a task?
    Last edited by Palidino; 10-05-2017 at 05:24 PM.


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    Quote Originally Posted by Palidino View Post
    Bonds have restrictions for what they can actually be used for. Gold Membership, XP outfits, and RoW. Those aren't really things that need a restriction I don't think. No BM or XP lamps.

    Have you considered the value of bonds on the hard mode? Unless you bought them with actual cash (in which case what does it matter, you can do that on hard mode), bonds aren't going to sell for what they sell on normal mode.
    Consider adding Rune drops instead of coin stacks like you first had in bspk?? Make people alch and maybe runecraft will come in handy.




  3. connoiseur 10-05-2017 #3

    Quote Originally Posted by Palidino View Post
    Bonds have restrictions for what they can actually be used for. Gold Membership, XP outfits, and RoW. Those aren't really things that need a restriction I don't think. No BM or XP lamps.

    Have you considered the value of bonds on the hard mode? Unless you bought them with actual cash (in which case what does it matter, you can do that on hard mode), bonds aren't going to sell for what they sell on normal mode.


    What are the bosses/monsters in OSRS that specifically can't be killed without a task?
    Xp better not be slower than dmm which was 15x this season

    Also wilderness trainin on hard ironman should give 1.5x more xp, more risk more reward

    And reg ironman shouldnt be able to get npc or boss drops if other ppl do dmg to monsters


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    Quote Originally Posted by connoiseur View Post
    Xp better not be slower than dmm which was 15x this season

    Also wilderness trainin on hard ironman should give 1.5x more xp, more risk more reward

    And reg ironman shouldnt be able to get npc or boss drops if other ppl do dmg to monsters
    I get the why behind not getting the drops, but we only have one world. Alteratively, what about only getting a drop if you do the most damage (since most bosses drop items for the top 3 players who do damage)?


  5. connoiseur 10-05-2017 #5

    Quote Originally Posted by Palidino View Post
    I get the why behind not getting the drops, but we only have one world. Alteratively, what about only getting a drop if you do the most damage (since most bosses drop items for the top 3 players who do damage)?
    Ironmen stand alone, the restriction should at the very least be set on all bosses, gwd etc

    Ironmen essentially have to solo all big bosses on rs, and theres instances on this for the important bosses so ppl dont crash just because someone is an iron

    Also make sure there is sep highscore ready for this new mode


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    Quote Originally Posted by Palidino View Post
    Bonds have restrictions for what they can actually be used for. Gold Membership, XP outfits, and RoW. Those aren't really things that need a restriction I don't think. No BM or XP lamps.

    Have you considered the value of bonds on the hard mode? Unless you bought them with actual cash (in which case what does it matter, you can do that on hard mode), bonds aren't going to sell for what they sell on normal mode.


    What are the bosses/monsters in OSRS that specifically can't be killed without a task?
    Go staking on main > win 20 bonds > transfer them to hard account > you just won the hard mode eco

    You gotta add more restrictions and take into account what amorphis is saying


  7. connoiseur 10-05-2017 #7

    Quote Originally Posted by London View Post
    Go staking on main > win 20 bonds > transfer them to hard account > you just won the hard mode eco

    You gotta add more restrictions and take into account what amorphis is saying
    buying bonds isnt going to get you any valuable items though just membership or skilling outfits

    do u even know what u mean when u say eco





























































    stay in school


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    Quote Originally Posted by connoiseur View Post
    buying bonds isnt going to get you any valuable items though just membership or skilling outfits

    do u even know what u mean when u say eco


    stay in school
    I don't even have a response for how nonintellectual you sound. RoW is going to be a very valuable item for Hard Mode accounts, which means bonds should go up. People would be willing to trade tassets or some shit just for a bond. Yes, they are involved within the economy, to think they're not makes you sound actually quite dumb.


  9. connoiseur 10-05-2017 #9

    Quote Originally Posted by London View Post
    hard mode eco
    same lol

    i hope u realize hard accs cant interact with the actual economy

    additional:

    bonds are microtransactions essentially, if someone like that brandon kid shows up and buys 100 bonds randomly like he has done theyll crash because of supply > players in the game, if you plan on balancing this games economy around bonds you are going to have a bad time
    Last edited by connoiseur; 10-05-2017 at 10:00 PM.


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    Quote Originally Posted by connoiseur View Post
    same lol

    i hope u realize hard accs cant interact with the actual economy

    additional:

    bonds are microtransactions essentially, if someone like that brandon kid shows up and buys 100 bonds randomly like he has done theyll crash because of supply > players in the game, if you plan on balancing this games economy around bonds you are going to have a bad time
    i hope u realize hard accs can interact with the other hard accs economy, having something supplied from the normal eco then inteferes with the hard mode eco, so yes, it has an impact


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