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Load-outs


Load-outs have been completely overhauled to be much more graphic. When saving a load-out, you'll see your current equipment and inventory that will be saved, and when viewing a load-out, you'll see the equipment and inventory associated with it.




Tournaments


Tournament types have all been reconfigured, and you're no longer provided shops. Instead, gear selection has been made the same with the exception of choosing a special attack weapon.

Your equipment and inventory will be saved prior to your fight starting, and once you complete your fight, will be restored to how it was. This will remove the need to continually collect supplies after each fight.

Any mode that uses runes will now use a rune pouch, giving you more inventory space for food and potions.

The following list are now all the possible modes that can be selected when a tournament starts:
  • Dharoks
  • Berserker
  • Ranged Berserker
  • Low-risk melee main: torso/rune/tentacle
  • Medium-risk melee main: barrows/tentacle
  • High-risk melee main: bandos/rapier
  • Low-risk pure (one combat style of your choosing)
  • High-risk pure (one combat style of your choosing)
  • Low-risk main hybrid: mystic/rune
  • Medium-risk main hybrid: barrows
  • High-risk main hybrid: ancestral/bandos
  • Low-risk main nh: mystic/rune/dhide
  • Medium-risk main nh: barrows
  • High-risk main nh: ancestral/bandos/armadyl
  • Low-risk pure nh: ancient staff/dragon dagger/rune c'bow
  • High-risk pure nh: toxic staff/dragon claws/armadyl c'bow





Edgeville


Edgeville has been the home of BattleScape for a very long time now. Even so, there has been very few alterations done to make it feel like an actual area. The map has now been reconfigured using a map editor to actually make it feel unique, and a little less like an RSPS with a bunch of NPCs spawned wherever they can be squeezed in at.








In Other News


  • Added a buy and sell 50 to shops, and added the missing buy options to stackable items.
  • Combat XP multipliers have been disabled in PvP.
  • Fixed the wilderness interface.
  • Fixed loyalty tickets only being given out for 1 hour instead of hours accumulated.
  • Fixed hard and ironman modes not being able to use quest locked gear in tournaments.