Quote Originally Posted by Methodical View Post
At the current moment, I play hard mode almost exclusively because it has the feel of a group ironman mode. It is a community in and of itself; everybody playing it has agreed to the challenging XP rates and thus a mutual bond is formed. It is not a solo mode, and that's a beautiful thing. If you want to succeed you have to ask for help, there is a huge sense of teamwork and agreeableness and very little (if any at all) price manipulation or backstabbing. When shit gets this hard there is no time to be a dick. Our economy is near perfect, with so few maxed hard players there isn't a large influx of endgame items, getting a drop truly feels like an accomplishment- by opening the gates to trading with accounts who can max in a day you would single-handedly destroy that balance. I don't want mystery box spoils in the economy, I don't want blood money shop items in the economy. I put up with the high xp rates because the hard mode community and economy is worth it- if you let us trade with normal modes, hard mode will become a mode purely for the torturous xp grind and nothing else. Please reconsider.
Disagree with this. In my experience playing Hard Mode the majority of the time I've spent is as an Ironman with harder exp rates. The only real items being actively traded amongst hard mode players are supplies and less rare drops like barrows/whips (and even then you have to ask in cc because GE is empty).The bigger boss items are not traded frequently, so you end up spending most of your as if you're an Ironman collecting all the items yourself.

The main game mode is dead and needs help. Having a split economy mode was just a temporary band-aid for those asking for a server reset. Besides, Group Ironman is being added to Oldschool Runescape in the near future. When Group Ironman comes to Oldschool Runescape it will also be released on Battlescape.