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  1. Offline
    Banned
    398
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    Jan 2017
    #
    Quote Originally Posted by blazed you View Post
    • Add the new Rev Cave drops that are on OSRS
    • Change accuracy formula back to the RS one that is confirmed to be correct, ignore the people here who tell you that it's incorrect they are level 50 on Runescape.
    • Unlimited run energy in the wilderness plz
    • Change uncharged glory so the rub option instantly teles you to edgeville
    • I agree on the rev cave drops.
    • What do you mean by changing it back? It has never been confirmed to be correct.
    • Run energy is one of the "features" in deep wilderness pking, just use staminas.
    • Why wouldn't you just use royal seed pod instead of glory?


    Quote Originally Posted by blazed you View Post
    • Remove all agility shortcut level requirements inside of the wilderness/rev caves
    • Remove Canoe Pond teleport.
    • Add Rev Cave tele scrolls to the shop for 500k each & remove from rev drop table
    • Remove Set level. It ruins diversity in PK builds since everybody just becomes maxed out & it becomes a tool that PVMers/Skillers use to just avoid pkers by setting their combats outside of pking level brackets.
    • Why remove the level requirements on eco server? This isn't spawn server, so it's common that you'll need to obtain some benefits by doing some sort of skilling.
    • I agree, in my opinion all of the custom wilderness teleports should be removed. We should have only the teleports that ancient magics and burning amulet provide. By this 50's would be accessed by going through the edgeville lever and revs would be accessed by teleporting to 41s.
    • No opinion on rev cave tele suggestion.
    • I agree with removing the set level. Beaty of eco pking server is to create your custom pk build without using too much time on it. As we can see, theres no pkers coming after setting the levels, so it may be time to remove the feature.


    Quote Originally Posted by blazed you View Post
    EP System
    Didn't too much concentrate on the blood money amounts you suggested, but overall I support. Addition to this; I think target system should be turned on to gain EP.

    Quote Originally Posted by blazed you View Post
    Double the Coin Exchange Value of Emblems
    The emblems are currently junk as they barely provide any money. Make them give more or add new points currency that is obtained by exchanging the emblems. Maybe make it so different wilderness benefits are obtained through that store? Example: Purchase privilege to use set destination on the obelisks for 10k points.

    Quote Originally Posted by blazed you View Post
    If you die past 20 Wilderness with an untradeable item then the repair cost should be a lot higher

    - Void Helm 1m, Regular/Elite Void Body 4m, Regular/Elite Void Legs 3m, Void Gloves 1m
    - All Barb Assault items 1.5m each
    - All defenders 500k each
    - Fire/Infernal cape 1.5m each
    I think the prices you are suggesting are still too low for some items. I would be ready to pay like 50m for infernal to get it back from the deep wild death.
    This would create some good gold sink.

    Quote Originally Posted by blazed you View Post
    Letting people opt out of the target system has just made it very easy for PVMers to avoid Pkers. I don't think the ability to opt out should be removed altogether, but I do think it should have a cost to unlock instead of being compeltely free.
    • Change the ability to opt out of the target system so it costs 500k Blood Money to unlock
    • Reset everybodys accounts so that they are opted in to the target system
    Been saying this always too. You can currently choose whether you can be found or not.

    Quote Originally Posted by blazed you View Post
    PJ System

    • Change PJ system so that you can instantly attack players even when they are in combat with an NPC. This stops all the PVMers getting a free escape by boxing the NPC's until they can glory out.
    • For PVP the PJ system should be changed so if at least 1 of the 2 players is in combat then nobody can ever be Pjed. So if player A was attacking player B but player B wasn't fighting back, you still wouldn't be able to Pj the fight since Player A is still fighting.
    • I think that this shouldn't be removed as it's really part of the pking in OSRS.
    • This would change the pking overall too and clans wouldn't be interested in joining Battlescape. No support, as this is OSRS private server after all.


    Rest off the things you suggested about skilling are good, I don't find it necessary for me to have my say on those.


  2. Offline
    Senior Member
    78
    20
    Oct 2017
    #
    Quote Originally Posted by Zeik View Post
    • What do you mean by changing it back? It has never been confirmed to be correct.
    • Run energy is one of the "features" in deep wilderness pking, just use staminas.
    • Why wouldn't you just use royal seed pod instead of glory?
    - Yes it has, Jmods have talked about it on stream & everybody uses it to calculate DPS for weapons on OSRS.
    - Run energy whatever
    - Royal Seed Pod takes up an inventory space, glory doesn't.

    Quote Originally Posted by Zeik View Post
    • Why remove the level requirements on eco server? This isn't spawn server, so it's common that you'll need to obtain some benefits by doing some sort of skilling.
    • I agree, in my opinion all of the custom wilderness teleports should be removed. We should have only the teleports that ancient magics and burning amulet provide. By this 50's would be accessed by going through the edgeville lever and revs would be accessed by teleporting to 41s.
    • No opinion on rev cave tele suggestion.
    • I agree with removing the set level. Beaty of eco pking server is to create your custom pk build without using too much time on it. As we can see, theres no pkers coming after setting the levels, so it may be time to remove the feature.
    - Because no player that comes to this game mainly looking to PK wants to spend 8 hours training to 90+ agility to use every wilderness shortcut.
    - I think the tele's are fine, I wouldn't mind some of them being cut down just to restrict ways for PVMers to travel to certain Boss/Skilling locations (so they're easier to find by pkers), that was what I was going for this that suggestion anyway.
    - Rev cave tele suggestion was just a compensation for removal of the tele from the wizard, acts as a decent money sink as well.

    Quote Originally Posted by Zeik View Post
    Didn't too much concentrate on the blood money amounts you suggested, but overall I support. Addition to this; I think target system should be turned on to gain EP.

    The emblems are currently junk as they barely provide any money. Make them give more or add new points currency that is obtained by exchanging the emblems. Maybe make it so different wilderness benefits are obtained through that store? Example: Purchase privilege to use set destination on the obelisks for 10k points.
    Tldr - EP system i suggested & changes to BH targets would mean a lot more blood money/emblems for pkers

    Quote Originally Posted by Zeik View Post
    I think the prices you are suggesting are still too low for some items. I would be ready to pay like 50m for infernal to get it back from the deep wild death.
    This would create some good gold sink.
    It wouldn't create a good gold sink because there would be a lot less people willing to take that kind of risk.


    Been saying this always too. You can currently choose whether you can be found or not.

    Quote Originally Posted by Zeik View Post
    • I think that this shouldn't be removed as it's really part of the pking in OSRS.
    • This would change the pking overall too and clans wouldn't be interested in joining Battlescape. No support, as this is OSRS private server after all.

    - This is already a thing on OSRS although it's selective, the red spiders outside of KBD aren't agressive anymore on OSRS. The reason I was suggesting it to be changed like this is because we won't & never will have enough players for the Runescape system to be fine. Unless you have a team of 15-20 you just run somewhere like hobogoblins and you are safe.
    Last edited by blazed you; 08-04-2018 at 02:24 AM.

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