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    Oct 2017
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    Quote Originally Posted by Dan View Post
    I mean if you're going to the effort of adding a seperate server, why not just do a dmm version of the exsisting server? I imagine that would save a considerable amount of coding time adding npcs and portals to wildy at the cost of it being a bit more spread out, but that may not be a bad thing anyway with teleports. The map size in relation to population is the only advantage to it being wildy only no?
    I feel like normal deadman mode would just die out imidiately. What i want is for it to be an Ironman mode. You cant trade people. It's more of a survivalist mode than a pking mode.


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    Sep 2016
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    Quote Originally Posted by Cape View Post
    I feel like normal deadman mode would just die out imidiately. What i want is for it to be an Ironman mode. You cant trade people. It's more of a survivalist mode than a pking mode.
    oh yeah all the talk of safezones made me forget you were talking about an ironman mode ha, same question applies though I guess, what's the advantage of this over the current hardcore mode?


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    Jan 2017
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    Quote Originally Posted by Dan View Post
    oh yeah all the talk of safezones made me forget you were talking about an ironman mode ha, same question applies though I guess, what's the advantage of this over the current hardcore mode?
    It would just be mode that uses wilderness to go forward. As idea it sounds cool, but about the execution I wouldn't be so sure. Needs more ideas to make it happen.

    I'm still thinking that the combat training would be too difficult to start with, I think there should be like few hours PvP protection for the new users.

    I like the idea how you need to actually be good to survive and gain the end game items.


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    Jul 2018
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    Quote Originally Posted by Zeik View Post
    It would just be mode that uses wilderness to go forward. As idea it sounds cool, but about the execution I wouldn't be so sure. Needs more ideas to make it happen.

    I'm still thinking that the combat training would be too difficult to start with, I think there should be like few hours PvP protection for the new users.

    I like the idea how you need to actually be good to survive and gain the end game items.
    I agree that there should be a littlebit of PvP Protection. There should also be some kind of incentive to kill other people, but idk how to make that happen without it being farmable.

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