1. Challenge Raids & Scoreboards  - 06-27-2018 #1

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    Challenge Raids

    This would just be a harder raid than normal however the chance of reward would be much greater than a regular raid. The trade off tho is challenge raids would come at the risk of losing all your individual points if you die.

    • Rename long raid to "Challenge Raid"
    • If you die inside a challenge raids should wipe all your individual points to 0
    • 2x the HP of all the monsters inside challenge raids compared to regular raids.
    • Make it so you get more 2x more points per hit in challenge raids than you do in regular raids (if you don't get 2x more pts there would be no point doing challenge raids since it'd be less points on average than regular raids).


    Scoreboards

    Add scoreboards for Regular Raids & Challenge Raids that lists the top 5 completion times. There is an interface already in the cache for it:

    Last edited by blazed you; 06-27-2018 at 03:07 PM.


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    If you die you lose your items - nice item sink



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    we can have the short one as 4x hp harder but short


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    Quote Originally Posted by xcapoh View Post
    we can have the short one as 4x hp harder but short
    That wouldn't be a challenge because you could just avoid the hard bosses


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    cool idea blazed i like it however instead of getting 2x points keep point system the same but bosses have 3x the hp. when you die your points go to 0; and you have to re run the entire raid.



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    Quote Originally Posted by Marty View Post
    cool idea blazed i like it however instead of getting 2x points keep point system the same but bosses have 3x the hp. when you die your points go to 0; and you have to re run the entire raid.
    There would be no point only giving the same points as a regular raid because regular raids would still remain the better points p/hour and better chance at a loot. You'd be doing challenge raids for 0 gain and just risking your points for no reason.


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    Quote Originally Posted by blazed you View Post
    There would be no point only giving the same points as a regular raid because regular raids would still remain the better points p/hour and better chance at a loot. You'd be doing challenge raids for 0 gain and just risking your points for no reason.
    you said the raid drops would be more common no?



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    Quote Originally Posted by Marty View Post
    you said the raid drops would be more common no?
    You'd be getting more overall points from 2x point multiplier yes but because of the extra time the raid takes it'd work out at about 1.5x better rate than normal raids. The trade off again is that if you die you lose all your points so it's not something everybody is going to want to do since it's very risky


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    Quote Originally Posted by blazed you View Post
    You'd be getting more overall points from 2x point multiplier yes but because of the extra time the raid takes it'd work out at about 1.5x better rate than normal raids. The trade off again is that if you die you lose all your points so it's not something everybody is going to want to do since it's very risky
    i havent died in about 30 raids with more then enough brews to spare lol



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    Quote Originally Posted by Marty View Post
    i havent died in about 30 raids with more then enough brews to spare lol
    The difference is olm would be 2x HP, so would the other bosses & you'd be killing more bosses pre olm.

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