
Originally Posted by
Zeik
You're only replying to save your own face and now you link source link that is already posted in the OP.
There's not only one "correct" formula for ELO and it is modified to suit the game.
New player has X amount of ELO when he haven't killed anyone nor died, basically if he kills someone with low elo, his rating won't change much and if he kills someone with high ELO rating he get's a lot of points. The amount of ELO points depend on K-factor that is defined by the game.
Now define why this wouldn't work in RSPS wilderness, which you didn't do in your earlier posts.