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  1. Offline
    Iron Fist Your Bum
    882
    39
    Sep 2016
    #741
    The revenants have arrived! With them, brings some extremely powerful weapons that can be used for PKing.



    Revenant Caves

    The Revenant Caves have been released! An entrance can be found at level 17 and 40 wilderness. Revenants drop the ancient warriors' weapons, which are very powerful when used in the wilderness. However, these weapons are useless outside of the wilderness. If lost on death, your opponent will receive your item with its remaining charges. If you die while inside the Revenant Caves with these items, they are always lost on death.

    Revenants also drop ancient artifacts that can be exchanged for coins to the Emblem Trader specifically located inside of the Revenant Caves.

    • Vesta's longsword special attack: inflicts 25% more damage with increased accuracy.
    • Vesta's spear special attack: provides 5 seconds of melee immunity.
    • Statius's warhammer special attack: inflicts 25% more damage and reduces defence by 30%.
    • Morrigan's throwing axe special attack: inflicts 20% more damage and increases run drain rate by x4.
    • Morrigan's javelin: inflicts a bleed for the total amount of damage done.
    • Zuriel's staff: autocasts ancients and all ancient spell max damage increased by two. Ancient spells slow down the attack speed of melee and ranged attacks by 50%. Rush: 12 seconds, burst: 24 seconds, blitz: 36 seconds, and barrage: 48 seconds.


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  2. Offline
    Senior Member
    134
    4651
    Nov 2016
    #35
    That's so fucking hot, great update!
    a hoe never gets cold.
  3. Offline
    Senior Member
    1,024
    2926
    Jan 2017
    #6
    Sexyyyy

  4. Offline
    Simply the Best
    382
    872
    Jan 2017
    #24
    Add the agility lvl requirement for the shortcut @revs. Do the same for all the other shortcuts in the wilderness.
  5. Offline
    Donator
    392
    2641
    Oct 2016
    #1
    I have a strong feeling you will need to nerf those items lmao. I'm no expert in pking, but that shit sounds OP af, especially the staff.
  6. Offline
    Junior Member
    18
    20
    Oct 2017
    #1101
    drop rates?
  7. Offline
    Donator
    392
    2641
    Oct 2016
    #1
    Already realised that adding the weapons is a fail.

    1. Close to being dead content because of the only-in-wildy use.
    2. The weapons are overpowered as fuck, screws up the pvp experience and only empowers more the team that camps the revs.
    3. Owned by the only team we have in game. On osrs you can at least hop worlds, nothing you can do here with an alt account sitting at each entrance and 8 accounts camping the revs.
  8. Offline
    Junior Member
    7
    1
    Jan 2017
    #968
    Sounds terrible ngl.
  9. Offline
    Junior Member
    8
    61
    Dec 2017
    #1160
    <
    Quote Originally Posted by Amorphis View Post
    Already realised that adding the weapons is a fail.

    1. Close to being dead content because of the only-in-wildy use.
    2. The weapons are overpowered as fuck, screws up the pvp experience and only empowers more the team that camps the revs.
    3. Owned by the only team we have in game. On osrs you can at least hop worlds, nothing you can do here with an alt account sitting at each entrance and 8 accounts camping the revs.
    There is 3 teams keep up
  10. Offline
    Donator
    392
    2641
    Oct 2016
    #1
    <
    Quote Originally Posted by K Money View Post
    There is 3 teams keep up
    Cool. I still stand by my point and will say that this might be fun for the 10 or w/e people who team up and go there, but in general it's unhealthy for the game.
    As long as the items will get the deserved nerf, both the caves and the weapons will die off and we'll be good. :-)
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