+ Reply to Thread
  1. Offline
    🇳🇴 🇱🇮🇫🇪
    2,532
    1182
    Oct 2016
    #
    Can we get confirmation on all the multipliers ingame?

    Normal drop rates, Hc drop rates, Ironman drop rates?

    Normal xp rates, Hc xp rates, Ironman xp rates?

    Cos when I see 1/256 as a drop rate in the Kills and Loot log, I'm not sure what to multiply it by, especially when you have to take into consideration voting/well etc

    Quote Originally Posted by Palidino View Post
    All solo/singleway bosses/demi-bosses/normal monsters have a fixed drop rate multiplier of x2 of the OSRS rate, with multicombat/team bosses being fixed at x1.5. This applies to all game modes under any circumstances (1 player killing it, 2, 10, etc). There are a few special circumstances (only one of which I can remember) being the KBD that has more than even x2 OSRS rates for the visage.

    Also, if an item is listed as more rare than OSRS wiki by an odd margin (like GWD armour being twice that of the wiki), it's because the armour all shares the same drop table and the interface displays the rate for each individual item, not the rate that you'll hit the table the item is on. Example being GWD armour is 1 in 84 for any piece, but (listed as) 1 in 254 for a specific GWD armour piece.

    Multipliers stack additively, hc and ironman rates are each half of the numbers below:
    Gold member: 25%
    Ring of wealth (i): 12.5%
    Wishing well: 12.5%
    Voted: 12.5%
    Voted and hitting a pet drop table: 12.5%

    Max possible item total: 62.5%
    Max possible ironman/hc item total: 31.25%

    Max pet total: 75%
    Max pet ironman/hc total: 37.5%

    If a drop is 1 in 256, and you have the full 62%, it would be 1 in ~157 (256 / 1.625); hc and ironman: 1 in 195
    Last edited by Palidino; 10-26-2017 at 04:03 AM.
    "iM gOoD aT mY jOB"
    Quote  
  2. Offline
    Iron Fist Your Bum
    986
    40
    Sep 2016
    #
    10 Year Veteran
    Multipliers stack additively, hc and ironman rates are each half of the numbers below:
    Gold member: 25%
    Ring of wealth (i): 12.5%
    Wishing well: 12.5%
    Voted: 12.5%
    Voted and hitting a pet drop table: 12.5%
    Normal item total: 62.5%

    If a drop is 1 in 256, and you have the full 62%, it would be 1 in ~157 (256 / 1.625)
    hc and ironman: 1 in 195
    Last edited by Palidino; 10-26-2017 at 03:59 AM.
    Quote  
  3. Offline
    Donator
    188
    875
    Oct 2017
    #
    Quote Originally Posted by Palidino View Post
    Multipliers stack additively, hc and ironman rates are each half of the numbers below:
    Gold member: 25%
    Ring of wealth (i): 12.5%
    Wishing well: 12.5%
    Voting: 12.5%
    Voting and a pet item drop: 12.5%
    Normal item total: 62.5%

    If a drop is 1 in 256, and you have the full 62%, it would be 1 in ~157 (256 / 1.625)
    hc and ironman: 1 in 195
    How come some of your droprates is way less chance than on 07 Even with boosts?
    Quote  
  4. Offline
    Iron Fist Your Bum
    986
    40
    Sep 2016
    #
    10 Year Veteran
    Quote Originally Posted by Cape View Post
    How come some of your droprates is way less chance than on 07 Even with boosts?
    Which?
    Quote  
  5. Offline
    🇳🇴 🇱🇮🇫🇪
    2,532
    1182
    Oct 2016
    #
    Quote Originally Posted by Palidino View Post
    Voting and a pet item drop: 12.5%
    I don't get this? Please elaborate?

    Also I thought drop rates weren't 1x with oldschool at a standard rate?
    "iM gOoD aT mY jOB"
    Quote  
  6. Offline
    Donator
    188
    875
    Oct 2017
    #
    Quote Originally Posted by Palidino View Post
    Which?
    Not online now to check, but i know for a fact that god wars armour is 1/128 on 07, but on here it’s 1/250. Pets are Also much more rare on here than 07. Wilderness boss rings too i believe. I can check more when i Get home
    Quote  
  7. Offline
    Iron Fist Your Bum
    986
    40
    Sep 2016
    #
    10 Year Veteran
    Quote Originally Posted by London View Post
    I don't get this? Please elaborate?

    Also I thought drop rates weren't 1x with oldschool at a standard rate?
    Pets that are given as monster drops receive an additional 12.5% added to the drop rate multiplier if the drop table being rolled is a pet table. Also drop rates are all default x2 osrs or x1.5 if the boss is in multicombat and drops for 3 players total.
    Last edited by Palidino; 10-26-2017 at 03:04 AM.
    Quote  
  8. Offline
    🇳🇴 🇱🇮🇫🇪
    2,532
    1182
    Oct 2016
    #
    God Wars Dungeon

    Spoiler for Bandos:




    Spoiler for Armadyl:




    Spoiler for Saradomin:




    Spoiler for Zamorak:


    "iM gOoD aT mY jOB"
    Quote  
  9. Offline
    🇳🇴 🇱🇮🇫🇪
    2,532
    1182
    Oct 2016
    #
    Quote Originally Posted by Palidino View Post
    Pets that are given as monster drops receive an additional 12.5% added to the drop rate multiplier if the drop table being rolled is a pet table. Also drop rates are all default x2 osrs or x1.5 if the boss is in multicombat and drops for 3 players total.
    So what if the boss is in a multi-combat zone, but only fighting one player? Would it still be x2 Normal/x1.5 HC and Iron
    "iM gOoD aT mY jOB"
    Quote  
  10. Offline
    Iron Fist Your Bum
    986
    40
    Sep 2016
    #
    10 Year Veteran
    Quote Originally Posted by Cape View Post
    Not online now to check, but i know for a fact that god wars armour is 1/128 on 07, but on here it’s 1/250. Pets are Also much more rare on here than 07. Wilderness boss rings too i believe. I can check more when i Get home
    Given the huge inconsistency (or so you've all claimed) that the ratio of GWD armour to hilts was wrong, the armour sits on a drop table that is 1/128 rather than a higher drop table that equals the armour out to 1/128. So when you factor in the x1.5 on a drop table of 1/128 with 3 items, you end up with 1/256 or whatever the exact number is. More specifically the drop table itself for GWD armour is 1.18% (1 in 84), the interface just factors in the number of items on the drop table to give the chance of receiving that specific item.

    Quote Originally Posted by London View Post
    So what if the boss is in a multi-combat zone, but only fighting one player? Would it still be x2 Normal/x1.5 HC and Iron
    Drop rates for bosses like GWD are hardcoded in at x1.5 for all modes.
    Last edited by Palidino; 10-26-2017 at 03:09 AM.
    Quote  
+ Reply to Thread
Page 1 of 4 123 ... LastLast
Results 1 to 10 of 38