View Poll Results: Why don't you PK?

Voters
137. You may not vote on this poll
  • Don't like to

    13 9.49%
  • Would if there were PKers

    68 49.64%
  • Gaining XP

    3 2.19%
  • Gaining money/items

    17 12.41%
  • Needs better incentive/rewards

    30 21.90%
  • Other

    6 4.38%

  1. Offline
    Junior Member
    2
    508
    Jan 2017
    #
    As someone who only plays this game to kill other players here are some additions me and the people I play with would like to see this will mostly contain things for Mains and deep Wilderness PKers.

    Additions to the Blood money trader

    -Dragon thrownaxe (remove from boss slayer shop completely)
    -Elder maul (remove from boss slayer shop completely)
    -Ancestral robes (remove from boss slayer shop completely)
    -Kodai Wand (remove from boss slayer shop completely)
    -Dextrous scrolls
    -Arcane scrolls
    -Torn prayer scroll
    -Rune pouch (remove from untradable store)
    -Torture/Occult/Dragon Defender/Fury/Godsword/Ward Ornamet kits http://2007.runescape.wikia.com/wiki/Ornament_kit remove any other method of obtaining these if any and upon death they should split into the item and the kit
    -Scroll of redirection - Would allow the player to right click redirect wilderness obelisks to any level http://2007.runescape.wikia.com/wiki/Wilderness_Obelisk
    -Grand seed pod - 1 click teleport to Edgeville that can be used at level 20-30 similiar to a glory http://2007.runescape.wikia.com/wiki/Grand_seed_pod Protected of death no matter what
    -Combat experience lamp - set any Combat skill to 99
    -Ecumenical key http://2007.runescape.wikia.com/wiki/Ecumenical_key

    Reasoning behind removing some items from the Boss Slayer store is to give Blood money some actual value and items only obtained via using it.

    Possibly a kill requirement of 25 kills to buy from the store, not sure about this one though just a thought to encourage people to actually go into the Wilderness before they just buy Blood money from other players.

    Removed from the Blood money trader

    Abyssal Whip
    Barrows sets (encourages people to do barrows in the Wilderness)

    Wilderness

    -Fully working Resource Arena with boosted experience rates warrant the risk and entice people to enter the Wilderness. To enter the arena you would have to play 25k Cash each time.
    -Remove bandit camp fishing and replace it with resource arena fishing for Anglers and Dark crabs.
    -Agility Wilderness course and the experience moved it inline with rooftops with a Blood money reward every 5 laps.
    -East Dragons (ONLY EAST DRAGONS) now drop Lava Dragon bones noted. Possible chance of 2 for gold members, however you can't teleport with them at 20-30 using a Glory. Lava Dragon bones should give 30k XP when buried. (x2 of Dragon)
    -You're able to logout after just 6-8 seconds of no combat http://i.imgur.com/5Zd5XNQ.gifv
    -Wilderness Obelisks
    -Dropping items of high Value in combat while in the Wilderness
    -Mage bank staircase NPCs added https://i.gyazo.com/2db2f96a420cad77...5cac3efdf9.mp4
    -Fix running through gates that are closed after you click https://i.gyazo.com/1a105299d3498523...78e0ef9a35.mp4
    -Fix NPCs attacking through gates https://i.gyazo.com/6ca1c2692ced91a8...8f9d2c8a84.mp4

    All Wilderness NPCs respawn rates increased to 45 seconds currently impossible to kill anyone at an area where NPCs can hit you due to the 15 second respawn time
    -Dragons at Wests/Easts/North of Graveyard
    -Lesser demons at KBD cage
    -Spiders at the ladder of KBD cage
    -Axe hut East of Deserted Keep (need to be made aggressive)
    -Pirate hut West of Mage bank (need to be made aggressive)
    -Bats outside of Mage bank (need to be made aggressive)
    -Hellhounds outside resource arena
    -Zombies at graveyard (need to be made aggressive)
    -Ice warriors and giants at Ice Plateau need to be added

    I'm not sure of the current way the Blood money reward works for killing someone but I'd propose some sort of tier system based of the Wilderness level the kill was obtained these numbers are just an general idea and aren't final
    1-10 = 7500
    10-30 = 12500
    30-55 = 20000

    Bugs/QoL/Improvements

    The bounty hunter overlay doesn't hide when selected from the BM shop trader
    Move sharks to the general store
    Sanfew serums (4) to the general store
    Lumber yard teleports to the general store
    Remove Dragon boots and Granite mauls from the Melee shop
    Increase the price of the normal spirit shield to 250k
    All items in this image moved into the stores for 50k per item http://i.imgur.com/3yRpzLu.png
    Manual Pot decanting, really annoying when you're Pking with a lot of pots and you can't decant them when on low doses.

    Any other thoughts I'll edit the post or make a thread
    Last edited by Serpent; 02-13-2017 at 08:42 AM.


  2. Offline
    Junior Member
    11
    12
    Dec 2016
    #
    Quote Originally Posted by Serpent View Post
    As someone who only plays this game to kill other players here are some additions me and the people I play with would like to see this will mostly contain things for Mains and deep Wilderness PKers.

    Additions to the Blood money trader

    -Dragon thrownaxe (remove from boss slayer shop completely)
    -Elder maul (remove from boss slayer shop completely)
    -Ancestral robes (remove from boss slayer shop completely)
    -Kodai Wand (remove from boss slayer shop completely)
    -Dextrous scrolls
    -Arcane scrolls
    -Rune pouch (remove from untradable store)
    -All Ornamet kits http://2007.runescape.wikia.com/wiki/Ornament_kit remove any other method of obtaining these if any and upon death they should split into the item and the kit
    -Scroll of redirection - Would allow the player to right click redirect wilderness obelisks to any level http://2007.runescape.wikia.com/wiki/Wilderness_Obelisk
    -Grand seed pod - 1 click teleport to Edgeville that can be used at level 20-30 similiar to a glory http://2007.runescape.wikia.com/wiki/Grand_seed_pod Protected of death no matter what
    -Combat experience lamp - set any Combat skill to 99

    Reasoning behind removing some items from the Boss Slayer store is to give Blood money some actual value and items only obtained via using it.

    Possibly a kill requirement of 25 kills to buy from the store, not sure about this one though just a thought to encourage people to actually go into the Wilderness before they just buy Blood money from other players.

    Removed from the Blood money trader

    Abyssal Whip
    Barrows sets (encourages people to do barrows in the Wilderness)

    Wilderness

    -Fully working Resource Arena with experience rates that are best in game to warrant the risk and entice people to enter the Wilderness. To enter the arena you would have to play 25k Cash each time.
    -Remove bandit camp fishing and replace it with resource arena fishing for Anglers and Dark crabs.
    -Agility Wilderness course and the experience moved it inline with rooftops with a Blood money reward every 5 laps.
    -East Dragons (ONLY EAST DRAGONS) now drop Lava Dragon bones noted. Possible chance of 2 for gold members, however you can't teleport with them at 20-30 using a Glory. Lava Dragon bones should give 30k XP when buried. (x2 of Dragon)
    -You're able to logout after just 6-8 seconds of no combat http://i.imgur.com/5Zd5XNQ.gifv
    -Wilderness Obelisks
    -Dropping items of high Value in combat while in the Wilderness
    -Mage bank staircase NPCs added https://i.gyazo.com/2db2f96a420cad77...5cac3efdf9.mp4
    -Fix running through gates that are closed after you click https://i.gyazo.com/1a105299d3498523...78e0ef9a35.mp4
    -Fix NPCs attacking through gates https://i.gyazo.com/6ca1c2692ced91a8...8f9d2c8a84.mp4

    All Wilderness NPCs respawn rates increased to 45 seconds currently impossible to kill anyone at an area where NPCs can hit you due to the 15 second respawn time
    -Dragons at Wests/Easts/North of Graveyard
    -Lesser demons at KBD cage
    -Spiders at the ladder of KBD cage
    -Axe hut East of Deserted Keep (need to be made aggressive)
    -Pirate hut West of Mage bank (need to be made aggressive)
    -Bats outside of Mage bank (need to be made aggressive)
    -Hellhounds outside resource arena
    -Zombies at graveyard (need to be made aggressive)
    -Ice warriors and giants at Ice Plateau need to be added

    I'm not sure of the current way the Blood money reward works for killing someone but I'd propose some sort of tier system based of the Wilderness level the kill was obtained these numbers are just an general idea and aren't final
    1-10 = 7500
    10-30 = 12500
    30-55 = 20000

    Bugs/QoL/Improvements

    The bounty hunter overlay doesn't hide when selected from the BM shop trader
    Move sharks to the general store
    Sanfew serums (4) to the general store
    Lumber yard teleports to the general store
    Remove Dragon boots and Granite mauls from the Melee shop
    Increase the price of the normal spirit shield to 250k
    All items in this image moved into the stores for 50k per item http://i.imgur.com/3yRpzLu.png
    Manual Pot decanting, really annoying when you're Pking with a lot of pots and you can't decant them when on low doses.

    Any other thoughts I'll edit the post or make a thread
    100% support all.


  3. Offline
    ∏ ∐ ∑ ╱╲╳¯
    451
    2679
    Sep 2016
    #
    Quote Originally Posted by Serpent View Post
    As someone who only plays this game to kill other players here are some additions me and the people I play with would like to see this will mostly contain things for Mains and deep Wilderness PKers.

    Additions to the Blood money trader

    -Dragon thrownaxe (remove from boss slayer shop completely)
    -Elder maul (remove from boss slayer shop completely)
    -Ancestral robes (remove from boss slayer shop completely)
    -Kodai Wand (remove from boss slayer shop completely)
    -Dextrous scrolls
    -Arcane scrolls
    -Rune pouch (remove from untradable store)
    -All Ornamet kits http://2007.runescape.wikia.com/wiki/Ornament_kit remove any other method of obtaining these if any and upon death they should split into the item and the kit
    -Scroll of redirection - Would allow the player to right click redirect wilderness obelisks to any level http://2007.runescape.wikia.com/wiki/Wilderness_Obelisk
    -Grand seed pod - 1 click teleport to Edgeville that can be used at level 20-30 similiar to a glory http://2007.runescape.wikia.com/wiki/Grand_seed_pod Protected of death no matter what
    -Combat experience lamp - set any Combat skill to 99

    Reasoning behind removing some items from the Boss Slayer store is to give Blood money some actual value and items only obtained via using it.

    Possibly a kill requirement of 25 kills to buy from the store, not sure about this one though just a thought to encourage people to actually go into the Wilderness before they just buy Blood money from other players.

    Removed from the Blood money trader

    Abyssal Whip
    Barrows sets (encourages people to do barrows in the Wilderness)

    Wilderness

    -Fully working Resource Arena with boosted experience rates warrant the risk and entice people to enter the Wilderness. To enter the arena you would have to play 25k Cash each time.
    -Remove bandit camp fishing and replace it with resource arena fishing for Anglers and Dark crabs.
    -Agility Wilderness course and the experience moved it inline with rooftops with a Blood money reward every 5 laps.
    -East Dragons (ONLY EAST DRAGONS) now drop Lava Dragon bones noted. Possible chance of 2 for gold members, however you can't teleport with them at 20-30 using a Glory. Lava Dragon bones should give 30k XP when buried. (x2 of Dragon)
    -You're able to logout after just 6-8 seconds of no combat http://i.imgur.com/5Zd5XNQ.gifv
    -Wilderness Obelisks
    -Dropping items of high Value in combat while in the Wilderness
    -Mage bank staircase NPCs added https://i.gyazo.com/2db2f96a420cad77...5cac3efdf9.mp4
    -Fix running through gates that are closed after you click https://i.gyazo.com/1a105299d3498523...78e0ef9a35.mp4
    -Fix NPCs attacking through gates https://i.gyazo.com/6ca1c2692ced91a8...8f9d2c8a84.mp4

    All Wilderness NPCs respawn rates increased to 45 seconds currently impossible to kill anyone at an area where NPCs can hit you due to the 15 second respawn time
    -Dragons at Wests/Easts/North of Graveyard
    -Lesser demons at KBD cage
    -Spiders at the ladder of KBD cage
    -Axe hut East of Deserted Keep (need to be made aggressive)
    -Pirate hut West of Mage bank (need to be made aggressive)
    -Bats outside of Mage bank (need to be made aggressive)
    -Hellhounds outside resource arena
    -Zombies at graveyard (need to be made aggressive)
    -Ice warriors and giants at Ice Plateau need to be added

    I'm not sure of the current way the Blood money reward works for killing someone but I'd propose some sort of tier system based of the Wilderness level the kill was obtained these numbers are just an general idea and aren't final
    1-10 = 7500
    10-30 = 12500
    30-55 = 20000

    Bugs/QoL/Improvements

    The bounty hunter overlay doesn't hide when selected from the BM shop trader
    Move sharks to the general store
    Sanfew serums (4) to the general store
    Lumber yard teleports to the general store
    Remove Dragon boots and Granite mauls from the Melee shop
    Increase the price of the normal spirit shield to 250k
    All items in this image moved into the stores for 50k per item http://i.imgur.com/3yRpzLu.png
    Manual Pot decanting, really annoying when you're Pking with a lot of pots and you can't decant them when on low doses.

    Any other thoughts I'll edit the post or make a thread
    You sir are bae. I will use this list and force it upon him to make sure this is all done within 2 updates if not 1.






  4. Offline
    🅱🅸🅶 🅱🅾🆈
    141
    3559
    Nov 2016
    #
    Quote Originally Posted by Serpent View Post
    Additions to the Blood money trader

    -Ancestral robes (remove from boss slayer shop completely)
    -Kodai Wand (remove from boss slayer shop completely)
    no no no no no no no no no no no



  5. Offline
    Banned
    513
    2069
    Oct 2016
    #
    Quote Originally Posted by Mary Berry View Post
    no no no no no no no no no no no

    Agree, fuck that.


  6. Offline
    Member
    68
    681
    Oct 2016
    #
    add working resource area
    idk what else but deep wild is dead i walk around multi in singles gear just to try find ppl lol







  7. Offline
    Junior Member
    5
    0
    Jan 2017
    #
    updates that appeal to clanners - as thats the only reason this server has players

    guy above pretty much covered it you NEED to make these updates your main priority if you want this server to grow


  8. Offline
    Junior Member
    12
    72
    Nov 2016
    #
    Most definitely would if there was fluent activity in the wilderness like the good ole' days.


  9. Offline
    Junior Member
    2
    218
    Oct 2016
    #
    This server has no challenge at all. I logged on for the first time and made 2b in a week. Now the cash just sits there in bank. Theres no pkers at all. 150 players daily online but like 10 ppl pking max. And even then theres pures with their shitty prayer protect pk style. Edgeville is empty.


  10. Offline
    Member
    29
    58
    Oct 2016
    #
    Quote Originally Posted by GOD View Post
    add working resource area
    idk what else but deep wild is dead i walk around multi in singles gear just to try find ppl lol
    yeh because posa clears everyone daily

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