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    Quote Originally Posted by Iron Bud View Post
    I thought shop got removed cause like only 4 people used it? I mean I guess it might, maybe, help a little bit with an item sink, but I doubt the people who hoard these items care about pets. Especially since the prices on these are kind of steep... seeing how it can take like 500 kc just to get 1 gwd item for some or like a thousand at corp for 1 sigil, of course it's all rng but there's clearly pattern data missing, besides maybe a couple. I understand this is for an item sink, but out of curiosity what items are you sinking for a pet? (unless you're not buying a pet and this is for the people you know will sink their items?)

    I mean if we want to accurately target an item sink will need some analytics of all current items in-game, how many of those are items are bought/sold in addition to the frequency these items are traded. The rarity of new items coming into the game from PvMing(drop rates help with this data a bit, but rng so drop rates can be innacurate)/PKing/Boxes/Votes/BM and the frequency of these items obtained over time on that as well. Then would need to account for playerbase shrinking and growing every now and then and would need to reanalyze numbers often based on that too. So maybe a few months/a year of data might help. Can go from there after that. It just kinda seems like alot of info this is based on is assumed off experience and no real numbers. Not to question your knowledge of the game, but if this is soley based on an item sink I think we can do alot better at trying to find a more accurate answer.

    Sadly, I'm not sure anyone is willing to get all those numbers and compile them to be analyzed for an item sink. However I am willing to work with anyone that could get me those numbers. I'm all for a boss pet shop, but I feel the prices need to be adjusted from much more complex data for things to be fair. Or maybe I'm being too much of a serious-andy. sorry for the essay. Just ignore me if this is going too deep, i had too much time this morning.
    There's no consequences to add this feature and it wouldn't even take long. The server's not far off until it gets reset again, lets be honest.

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    Quote Originally Posted by Thanos View Post
    There's no consequences to add this feature and it wouldn't even take long. The server's not far off until it gets reset again, lets be honest.
    Right, I was just kind of rambling for a decent item sink in general. I don't mind this shop at all, just thought it was item sink centric so commented on. As I wasn't sure if a decent amount of people would actually be motivated enough to want to trade their items for a pet.

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    Quote Originally Posted by Iron Bud View Post
    Right, I was just kind of rambling for a decent item sink in general. I don't mind this shop at all, just thought it was item sink centric so commented on. As I wasn't sure if a decent amount of people would actually be motivated enough to want to trade their items for a pet.
    Motivated or not, this suggestion holds no consequences. If you want the pet, pay up. If you don't, fuck off.

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    Quote Originally Posted by Thanos View Post
    Motivated or not, this suggestion holds no consequences. If you want the pet, pay up. If you don't, fuck off.

    I mean being wrong about needing an item sink or sinking the wrong items could be a consequence onto the economy. Of course you'd have to care about the economy in the first place I guess.

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    Quote Originally Posted by Iron Bud View Post
    I mean being wrong about needing an item sink or sinking the wrong items could be a consequence onto the economy.
    Yeah, what consequence would that be? You could completely reset an item and nothing really would change besides high demand for it for a week. There is just no flow in the eco, people sit on their dupes and hope they catch some new guy yelling over cc. What goes for the G.E, it also sucks for the flow, mainly because of the undercuts. You wanna sell an item? Just place the offer 1m lower than the lowest guy. 2-3 guys do this and everyone above them can forget about selling their items for a while, unless you frequently check on your items.

    About the data.. Let's start with an idea for the item sink and then apply the data to it. No reason to waste time with the numbers if you wont know what to do with them.
    Last edited by Amorphis; 1 Week Ago at 02:37 AM.




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    Quote Originally Posted by Iron Bud View Post
    I mean being wrong about needing an item sink or sinking the wrong items could be a consequence onto the economy. Of course you'd have to care about the economy in the first place I guess.
    what economy? everyone is either iron or has what they need...

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    Quote Originally Posted by group legit View Post
    what economy? everyone is either iron or has what they need...

    Very insightful, thanks for the information.

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